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Your Ideal Map


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#21 ProFishman

 
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Posted 19 August 2012 - 08:11 AM


Yeah, it'd suck if you have all the perks, packed punched and everything. Wave 132, about to break the world record.

Edited by ProFishman, 19 August 2012 - 08:12 AM.

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#22 Mike_9_43

 
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Posted 19 August 2012 - 08:28 AM

View PostProFishman, on 19 August 2012 - 08:11 AM, said:

Yeah, it'd suck if you have all the perks, packed punched and everything. Wave 132, about to break the world record.

Lol. Umm these maps are your ideal maps for MP, not zombies :D
"When it comes your time to die, be not like those whose hearts
Are filled with fear of death, so that when their time comes
They weep and pray for a little more time to live their lives over again
In a different way. Sing your death song and die like a hero going home."

                             - Tecumseh

#23 ProFishman

 
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Posted 19 August 2012 - 08:24 PM

Yes..not sure how that happened.
How about a Space Station map? Chinese are building their own Space station now. We can use it or some other factitious one and have the battle in zero gravity!

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#24 nruto938

 
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Posted 19 August 2012 - 08:28 PM

hmm zero gravity ammm, with jumps like in hao?
but of course it has to be inside a ship with unbrokeable glasses.
Play for fun :D

Pd: I hate campers ¬¬


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#25 ProFishman

 
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Posted 19 August 2012 - 11:00 PM

Yes lol, only problem i see is how exactly are you going to call in killstreaks..

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#26 Ryuken119

 
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Posted 20 August 2012 - 08:42 AM

Whats he even talkin about?

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#27 Mike_9_43

 
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Posted 20 August 2012 - 08:47 AM

View PostRyuken119, on 20 August 2012 - 08:42 AM, said:

Whats he even talkin about?

Theyre talking about a MP map that is set inside a space station
"When it comes your time to die, be not like those whose hearts
Are filled with fear of death, so that when their time comes
They weep and pray for a little more time to live their lives over again
In a different way. Sing your death song and die like a hero going home."

                             - Tecumseh

#28 Koanos

 
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Posted 21 August 2012 - 08:34 PM

View PostProFishman, on 19 August 2012 - 08:24 PM, said:

Yes..not sure how that happened.
How about a Space Station map? Chinese are building their own Space station now. We can use it or some other factitious one and have the battle in zero gravity!
That would be awesome, just head to the self-destruct, and get a shuttle and get outta there!
The one, the only, Koanos. Google it and get only 3,240 results. Bing it and search it with Yahoo to get 175 results.

#29 3TheMichael3

 
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Posted 22 August 2012 - 07:24 AM

Location: USA, New York
Environment: Urban
Weather conditions: foggy and after twenty minutes or so it lets up for only five then gets thicker after five minutes are up(perfect for stealth sniping or rushers)
Map size: large

This map would have a lot of buildings that have either been blown up or half way destroyed that gives you ideal for cover and have a lot of car's to provide flanking cover. It would also have sink holes in the road to place a trap in for enemies whom walk into it

View PostProFishman, on 19 August 2012 - 08:24 PM, said:

Yes..not sure how that happened.
How about a Space Station map? Chinese are building their own Space station now. We can use it or some other factitious one and have the battle in zero gravity!
That would be kinda odd, but really cool lol

#30 rSxHarryMcDolphin

 
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Posted 25 August 2012 - 11:18 AM

Italy would be an awesome place to make a close quarters map in which to fight in preferably the Vatican or something.

#31 sevnseal777

 
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Posted 30 August 2012 - 01:06 PM

Tunnels maze like tunnels. That would make it very interesting

#32 Aervid

 
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Posted 30 August 2012 - 07:02 PM

Well mine will be a map and a game mode that would work well in my opinion

A multiple layered map.

Top of the map
Locations: An unknown military security facility airport to transport weapons to allied countries. Once you play it will remind you of the MW2 map Terminal with air planes on the outskirts of the map and a completely different design to it

Middle of map
Location: Unknown military underground bunker, where new untold secret weapons are being developed and made and sent to top for transportting.

End of the map (bottom)
Location: Unknown military hideout (sewers), where biological weapons are being tested and made and sent to the top for transport.

Map size for the top of the map: MW2's Wasteland map size.

Map size for middle part of the map: MW2's and MW3's Terminal size.

Map size  for bottom of the map: Nuketown size.

This post is getting to long so im gonna shorten the game mode (less details included)

Game Mode-basically Domination, both teams will spawn at top of the map. Nobody will be able to go down to middle until the flag is captured at the top. So team work is needed. Once the first flag is captured all enterences to go to the middle will open up. This will continue until all flags are capped. A is at the top, B in the middle, C at bottom.

Once C is captured all elevators and stair cases will open up so played can go to the top and middle part of the map so players can try and capture A and B again.

Edited by Aervid, 30 August 2012 - 07:03 PM.

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#33 ProFishman

 
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Posted 30 August 2012 - 07:47 PM

I see, interesting, Domination with small twist

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#34 nruto938

 
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Posted 31 August 2012 - 12:45 AM

it'a a good idea but there is no teamwork in CoD saddenly ): thats the reason for perks

and the map it's to big, its like Operation 925 from bf3
Play for fun :D

Pd: I hate campers ¬¬


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#35 ProFishman

 
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Posted 31 August 2012 - 01:14 AM

Op 925 would be good if there are more people per game

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#36 Aervid

 
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Posted 31 August 2012 - 01:55 AM

View Postnruto938, on 31 August 2012 - 12:45 AM, said:

it'a a good idea but there is no teamwork in CoD saddenly ): thats the reason for perks

and the map it's to big, its like Operation 925 from bf3
Thats why I closed off all enterences to the middle of the map so players who are trying but having trouble capping can help there team. If they don't help and cap the flag then no one advances to the second part of the map.

Its something different. Map isn't to big actually. Theres long range, medium, and close range combat one for everyone.

Its also a bit like bf. FFA type game mode will only play on the bottom and middle of the maps, TDM type game mode will play on the top and middle. Objective game will play on all of them top middle and bottom.
My "Sarcasm" symbol - :P

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"Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized blood and fear" - Skyrim's Dark Brotherhood

"Sniping your enemy is like hunting any other animal. Fire at the wrong moment, and your chance will be forever lost." - Viktor Reznov

"A smoke in times of rest is a great companion to the solitary soldier." - Che Guevara

#37 NikkoL

 
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Posted 04 September 2012 - 12:55 AM

All I care about is that the map is small-medium in size.  I HATE large maps that are just filled with camping snipers.

#38 xPHANTOMx HD

 
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Posted 04 September 2012 - 03:00 AM

Location: California, Sf
Weather Conditions: Cloudy but later rain
Urban
Map Size: Small

This map has blown up buildings and can enter some of the downed buildings with the B flag in the middle of a destoyed building. Has a trolly car and some cars for cover and a half destroyed building on the side o f the map for sniping

#39 NikkoL

 
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Posted 04 September 2012 - 11:25 PM

View PostxPHANTOMx HD, on 04 September 2012 - 03:00 AM, said:

Location: California, Sf
Weather Conditions: Cloudy but later rain
Urban
Map Size: Small

This map has blown up buildings and can enter some of the downed buildings with the B flag in the middle of a destoyed building. Has a trolly car and some cars for cover and a half destroyed building on the side o f the map for sniping

I have always thought that a map in SF would be amazing.  The streets and buildings of San Francisco are so awesome.  Feel like something cool could be done there.

#40 thepyromaniack

 
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Posted 05 September 2012 - 04:01 PM

1) Location(what country is it in)      Russia
2) What type of environment      Northern Russia, really cold, fov is limited,
-Urban, Rural, Mountains, Ancient Ruins, etc.       Urban, skyscrapers in the distance.
3) Weather conditions Cold, short vision, snowy but changed randomly through out the game.
4) Map size Medium, you dont want it to big or small since the fov is limited.
5) Maybe add some things that would be the center point of the action( not necessary)   if you stand still for too long (afk) you die of hypothermia, no campers :D




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